struct Gtk::TextBuffer::InsertPaintableSignal
- Gtk::TextBuffer::InsertPaintableSignal
- GObject::Signal
- Struct
- Value
- Object
Overview
Emitted to insert a Gdk::Paintable
in a Gtk::TextBuffer
.
Insertion actually occurs in the default handler.
Note that if your handler runs before the default handler it must not invalidate the @location iter (or has to revalidate it). The default signal handler revalidates it to be placed after the inserted @paintable.
See also: Gtk::TextBuffer#insert_paintable
.
Defined in:
lib/gi-crystal/src/auto/gtk-4.0/text_buffer.crInstance Method Summary
- #connect(*, after : Bool = false, &block : Proc(Gtk::TextIter, Gdk::Paintable, Nil)) : GObject::SignalConnection
- #connect(handler : Proc(Gtk::TextIter, Gdk::Paintable, Nil), *, after : Bool = false) : GObject::SignalConnection
- #connect(handler : Proc(Gtk::TextBuffer, Gtk::TextIter, Gdk::Paintable, Nil), *, after : Bool = false) : GObject::SignalConnection
- #emit(location : Gtk::TextIter, paintable : Gdk::Paintable) : Nil
-
#name : String
The signal name
Instance methods inherited from struct GObject::Signal
[](detail : String) : self
[],
name : String
name
Constructor methods inherited from struct GObject::Signal
new(source : GObject::Object, detail : String? = nil)
new
Instance Method Detail
def connect(*, after : Bool = false, &block : Proc(Gtk::TextIter, Gdk::Paintable, Nil)) : GObject::SignalConnection
#
def connect(handler : Proc(Gtk::TextIter, Gdk::Paintable, Nil), *, after : Bool = false) : GObject::SignalConnection
#
def connect(handler : Proc(Gtk::TextBuffer, Gtk::TextIter, Gdk::Paintable, Nil), *, after : Bool = false) : GObject::SignalConnection
#