class GObject::FlagsValue
- GObject::FlagsValue
- Reference
- Object
Overview
A structure which contains a single flags value, its name, and its nickname.
Defined in:
auto/g_object-2.0/flags_value.crConstructors
- .new(pointer : Pointer(Void), transfer : GICrystal::Transfer)
- .new(value : UInt32? = nil, value_name : String? = nil, value_nick : String? = nil)
Instance Method Summary
-
#==(other : self) : Bool
Returns
true
if this reference is the same as other. - #finalize
- #to_unsafe : Pointer(Void)
- #value : UInt32
- #value=(value : UInt32)
- #value_name : String?
- #value_name!
- #value_name=(value : String?)
- #value_nick : String?
- #value_nick!
- #value_nick=(value : String?)
Constructor Detail
Instance Method Detail
def ==(other : self) : Bool
#
Description copied from class Reference
Returns true
if this reference is the same as other. Invokes same?
.