class Gsk::ColorMatrixNode

Overview

A render node controlling the color matrix of its single child node.

Defined in:

lib/gi-crystal/src/auto/gsk-4.0/color_matrix_node.cr

Constructors

Class Method Summary

Instance Method Summary

Instance methods inherited from class Gsk::RenderNode

bounds : Graphene::Rect bounds, draw(cr : Cairo::Context) : Nil draw, finalize finalize, node_type : Gsk::RenderNodeType node_type, serialize : GLib::Bytes serialize, to_unsafe : Pointer(Void) to_unsafe, write_to_file(filename : String) : Bool write_to_file

Class methods inherited from class Gsk::RenderNode

deserialize(bytes : GLib::Bytes, error_func : Gsk::ParseErrorFunc?, user_data : Pointer(Void)?) : Gsk::RenderNode? deserialize, g_type : UInt64 g_type

Constructor Detail

def self.new(child : Gsk::RenderNode, color_matrix : Graphene::Matrix, color_offset : Graphene::Vec4) : self #

Creates a Gsk::RenderNode that will drawn the @child with @color_matrix.

In particular, the node will transform the operation

pixel = color_matrix * pixel + color_offset

for every pixel.


def self.new #

Initialize a new ColorMatrixNode.


Class Method Detail

def self.g_type : UInt64 #

Returns the type id (GType) registered in GLib type system.


Instance Method Detail

def child : Gsk::RenderNode #

Gets the child node that is getting its colors modified by the given @node.


def color_matrix : Graphene::Matrix #

Retrieves the color matrix used by the @node.


def color_offset : Graphene::Vec4 #

Retrieves the color offset used by the @node.