struct Gtk::GLArea::RenderSignal
- Gtk::GLArea::RenderSignal
- GObject::Signal
- Struct
- Value
- Object
Overview
Emitted every time the contents of the Gtk::GLArea
should be redrawn.
The @context is bound to the @area prior to emitting this function, and the buffers are painted to the window once the emission terminates.
Defined in:
lib/gi-crystal/src/auto/gtk-4.0/gl_area.crInstance Method Summary
- #connect(*, after : Bool = false, &block : Proc(Gdk::GLContext, Bool)) : GObject::SignalConnection
- #connect(handler : Proc(Gdk::GLContext, Bool), *, after : Bool = false) : GObject::SignalConnection
- #connect(handler : Proc(Gtk::GLArea, Gdk::GLContext, Bool), *, after : Bool = false) : GObject::SignalConnection
- #emit(context : Gdk::GLContext) : Nil
-
#name : String
The signal name
Instance methods inherited from struct GObject::Signal
[](detail : String) : self
[],
name : String
name
Constructor methods inherited from struct GObject::Signal
new(source : GObject::Object, detail : String? = nil)
new
Instance Method Detail
def connect(*, after : Bool = false, &block : Proc(Gdk::GLContext, Bool)) : GObject::SignalConnection
#
def connect(handler : Proc(Gdk::GLContext, Bool), *, after : Bool = false) : GObject::SignalConnection
#
def connect(handler : Proc(Gtk::GLArea, Gdk::GLContext, Bool), *, after : Bool = false) : GObject::SignalConnection
#