struct Gtk::Gesture::SequenceStateChangedSignal
- Gtk::Gesture::SequenceStateChangedSignal
- Struct
- Value
- Object
Overview
Emitted whenever a sequence state changes.
See Gtk::Gesture#sequence_state=
to know
more about the expectable sequence lifetimes.
Defined in:
auto/gtk-4.0/gesture.crConstructors
Instance Method Summary
- #[](detail : String) : self
- #connect(&block : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
- #connect(handler : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
- #connect(handler : Proc(Gtk::Gesture, Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
- #connect_after(&block : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
- #connect_after(handler : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
- #connect_after(handler : Proc(Gtk::Gesture, Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
- #emit(sequence : Gdk::EventSequence?, state : Gtk::EventSequenceState) : Nil
- #name
Constructor Detail
Instance Method Detail
def connect_after(handler : Proc(Gtk::Gesture, Gdk::EventSequence?, Gtk::EventSequenceState, Nil))
#