struct Gtk::Gesture::SequenceStateChangedSignal

Overview

Emitted whenever a sequence state changes.

See Gtk::Gesture#sequence_state= to know more about the expectable sequence lifetimes.

Defined in:

auto/gtk-4.0/gesture.cr

Constructors

Instance Method Summary

Constructor Detail

def self.new(source, detail = nil) #

Instance Method Detail

def [](detail : String) : self #

def connect(&block : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil)) #

def connect(handler : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil)) #

def connect(handler : Proc(Gtk::Gesture, Gdk::EventSequence?, Gtk::EventSequenceState, Nil)) #

def connect_after(&block : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil)) #

def connect_after(handler : Proc(Gdk::EventSequence?, Gtk::EventSequenceState, Nil)) #

def connect_after(handler : Proc(Gtk::Gesture, Gdk::EventSequence?, Gtk::EventSequenceState, Nil)) #

def emit(sequence : Gdk::EventSequence?, state : Gtk::EventSequenceState) : Nil #

def name #