class Gtk::Gesture
- Gtk::Gesture
- Gtk::EventController
- GObject::Object
- Reference
- Object
Overview
Gtk::Gesture
is the base class for gesture recognition.
Although Gtk::Gesture
is quite generalized to serve as a base for
multi-touch gestures, it is suitable to implement single-touch and
pointer-based gestures (using the special nil
Gdk::EventSequence
value for these).
The number of touches that a Gtk::Gesture
need to be recognized is
controlled by the [property@Gtk.Gesture:n-points] property, if a
gesture is keeping track of less or more than that number of sequences,
it won't check whether the gesture is recognized.
As soon as the gesture has the expected number of touches, it will check
regularly if it is recognized, the criteria to consider a gesture as
"recognized" is left to Gtk::Gesture
subclasses.
A recognized gesture will then emit the following signals:
Gtk::Gesture::#begin
when the gesture is recognized.Gtk::Gesture::#update
, whenever an input event is processed.Gtk::Gesture::#end
when the gesture is no longer recognized.
Event propagation
In order to receive events, a gesture needs to set a propagation phase
through Gtk::EventController#propagation_phase=
.
In the capture phase, events are propagated from the toplevel down to the target widget, and gestures that are attached to containers above the widget get a chance to interact with the event before it reaches the target.
In the bubble phase, events are propagated up from the target widget to the toplevel, and gestures that are attached to containers above the widget get a chance to interact with events that have not been handled yet.
States of a sequence
Whenever input interaction happens, a single event may trigger a cascade
of Gtk::Gesture
s, both across the parents of the widget receiving the
event and in parallel within an individual widget. It is a responsibility
of the widgets using those gestures to set the state of touch sequences
accordingly in order to enable cooperation of gestures around the
Gdk::EventSequence
s triggering those.
Within a widget, gestures can be grouped through Gtk::Gesture#group
.
Grouped gestures synchronize the state of sequences, so calling
Gtk::Gesture#sequence_state=
on one will effectively propagate
the state throughout the group.
By default, all sequences start out in the %GTK_EVENT_SEQUENCE_NONE state, sequences in this state trigger the gesture event handler, but event propagation will continue unstopped by gestures.
If a sequence enters into the %GTK_EVENT_SEQUENCE_DENIED state, the gesture group will effectively ignore the sequence, letting events go unstopped through the gesture, but the "slot" will still remain occupied while the touch is active.
If a sequence enters in the %GTK_EVENT_SEQUENCE_CLAIMED state, the gesture group will grab all interaction on the sequence, by:
- Setting the same sequence to %GTK_EVENT_SEQUENCE_DENIED on every other gesture group within the widget, and every gesture on parent widgets in the propagation chain.
- Emitting
Gtk::Gesture::#cancel
on every gesture in widgets underneath in the propagation chain. - Stopping event propagation after the gesture group handles the event.
Note: if a sequence is set early to %GTK_EVENT_SEQUENCE_CLAIMED on %GDK_TOUCH_BEGIN/%GDK_BUTTON_PRESS (so those events are captured before reaching the event widget, this implies %GTK_PHASE_CAPTURE), one similar event will be emulated if the sequence changes to %GTK_EVENT_SEQUENCE_DENIED. This way event coherence is preserved before event propagation is unstopped again.
Sequence states can't be changed freely.
See Gtk::Gesture#sequence_state=
to know about the possible
lifetimes of a Gdk::EventSequence
.
Touchpad gestures
On the platforms that support it, Gtk::Gesture
will handle transparently
touchpad gesture events. The only precautions users of Gtk::Gesture
should
do to enable this support are:
- If the gesture has %GTK_PHASE_NONE, ensuring events of type
%GDK_TOUCHPAD_SWIPE and %GDK_TOUCHPAD_PINCH are handled by the
Gtk::Gesture
Direct Known Subclasses
Defined in:
lib/gi-crystal/src/auto/gtk-4.0/gesture.crConstructors
-
.new
Initialize a new
Gesture
. - .new(*, n_points : UInt32? = nil, name : String? = nil, propagation_limit : Gtk::PropagationLimit? = nil, propagation_phase : Gtk::PropagationPhase? = nil, widget : Gtk::Widget? = nil)
Class Method Summary
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
- #begin_signal
-
#bounding_box : Gdk::Rectangle
If there are touch sequences being currently handled by @gesture, returns
true
and fills in @rect with the bounding box containing all active touches. -
#bounding_box_center(x : Float64, y : Float64) : Bool
If there are touch sequences being currently handled by @gesture, returns
true
and fills in @x and @y with the center of the bounding box containing all active touches. - #cancel_signal
-
#device : Gdk::Device?
Returns the logical
Gdk::Device
that is currently operating on @gesture. - #end_signal
-
#group(gesture : Gtk::Gesture) : Nil
Adds @gesture to the same group than @group_gesture.
-
#group : GLib::List
Returns all gestures in the group of @gesture
-
#handles_sequence(sequence : Gdk::EventSequence?) : Bool
Returns
true
if @gesture is currently handling events corresponding to @sequence. -
#is_active : Bool
Returns
true
if the gesture is currently active. -
#is_grouped_with(other : Gtk::Gesture) : Bool
Returns
true
if both gestures pertain to the same group. -
#is_recognized : Bool
Returns
true
if the gesture is currently recognized. -
#last_event(sequence : Gdk::EventSequence?) : Gdk::Event?
Returns the last event that was processed for @sequence.
-
#last_updated_sequence : Gdk::EventSequence?
Returns the
Gdk::EventSequence
that was last updated on @gesture. - #n_points : UInt32
- #n_points=(value : UInt32) : UInt32
-
#point(sequence : Gdk::EventSequence?) : Bool
If @sequence is currently being interpreted by @gesture, returns
true
and fills in @x and @y with the last coordinates stored for that event sequence. -
#sequence_state(sequence : Gdk::EventSequence) : Gtk::EventSequenceState
Returns the @sequence state, as seen by @gesture.
- #sequence_state_changed_signal
-
#sequences : GLib::List
Returns the list of
Gdk::EventSequences
currently being interpreted by @gesture. -
#set_sequence_state(sequence : Gdk::EventSequence, state : Gtk::EventSequenceState) : Bool
Sets the state of @sequence in @gesture.
-
#state=(state : Gtk::EventSequenceState) : Bool
Sets the state of all sequences that @gesture is currently interacting with.
-
#ungroup : Nil
Separates @gesture into an isolated group.
- #update_signal
Instance methods inherited from class Gtk::EventController
current_event : Gdk::Event?
current_event,
current_event_device : Gdk::Device?
current_event_device,
current_event_state : Gdk::ModifierType
current_event_state,
current_event_time : UInt32
current_event_time,
name : String?
name,
name=(value : String) : Stringname=(name : String?) : Nil name=, propagation_limit : Gtk::PropagationLimit propagation_limit, propagation_limit=(limit : Gtk::PropagationLimit) : Nil propagation_limit=, propagation_phase : Gtk::PropagationPhase propagation_phase, propagation_phase=(phase : Gtk::PropagationPhase) : Nil propagation_phase=, reset : Nil reset, static_name=(name : String?) : Nil static_name=, widget : Gtk::Widget widget
Constructor methods inherited from class Gtk::EventController
newnew(*, name : String? = nil, propagation_limit : Gtk::PropagationLimit? = nil, propagation_phase : Gtk::PropagationPhase? = nil, widget : Gtk::Widget? = nil) new
Class methods inherited from class Gtk::EventController
g_type : UInt64
g_type
Instance methods inherited from class GObject::Object
bind_property(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags) : GObject::Binding
bind_property,
bind_property_full(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags, transform_to : GObject::Closure, transform_from : GObject::Closure) : GObject::Binding
bind_property_full,
data(key : String) : Pointer(Void)?
data,
finalize
finalize,
freeze_notify : Nil
freeze_notify,
getv(names : Enumerable(String), values : Enumerable(_)) : Nil
getv,
notify(property_name : String) : Nil
notify,
notify_by_pspec(pspec : GObject::ParamSpec) : Nil
notify_by_pspec,
notify_signal
notify_signal,
property(property_name : String, value : _) : Nil
property,
qdata(quark : UInt32) : Pointer(Void)?
qdata,
ref_count : UInt32
ref_count,
run_dispose : Nil
run_dispose,
set_data(key : String, data : Pointer(Void)?) : Nil
set_data,
set_property(property_name : String, value : _) : Nil
set_property,
steal_data(key : String) : Pointer(Void)?
steal_data,
steal_qdata(quark : UInt32) : Pointer(Void)?
steal_qdata,
thaw_notify : Nil
thaw_notify,
to_unsafe : Pointer(Void)
to_unsafe,
watch_closure(closure : GObject::Closure) : Nil
watch_closure
Constructor methods inherited from class GObject::Object
cast(obj : GObject::Object) : self
cast,
cast?(obj : GObject::Object) : self?
cast?,
new(pointer : Pointer(Void), transfer : GICrystal::Transfer)new new, newv(object_type : UInt64, parameters : Enumerable(GObject::Parameter)) : self newv
Class methods inherited from class GObject::Object
compat_control(what : UInt64, data : Pointer(Void)?) : UInt64
compat_control,
g_type : UInt64
g_type,
interface_find_property(g_iface : GObject::TypeInterface, property_name : String) : GObject::ParamSpec
interface_find_property,
interface_list_properties(g_iface : GObject::TypeInterface) : Enumerable(GObject::ParamSpec)
interface_list_properties
Constructor Detail
Class Method Detail
Instance Method Detail
If there are touch sequences being currently handled by @gesture,
returns true
and fills in @rect with the bounding box containing
all active touches.
Otherwise, false
will be returned.
Note: This function will yield unexpected results on touchpad gestures. Since there is no correlation between physical and pixel distances, these will look as if constrained in an infinitely small area, @rect width and height will thus be 0 regardless of the number of touchpoints.
If there are touch sequences being currently handled by @gesture,
returns true
and fills in @x and @y with the center of the bounding
box containing all active touches.
Otherwise, false
will be returned.
Returns the logical Gdk::Device
that is currently operating
on @gesture.
This returns nil
if the gesture is not being interacted.
Adds @gesture to the same group than @group_gesture.
Gestures are by default isolated in their own groups.
Both gestures must have been added to the same widget before they can be grouped.
When gestures are grouped, the state of Gdk::EventSequences
is kept in sync for all of those, so calling
Gtk::Gesture#sequence_state=
, on one will transfer
the same value to the others.
Groups also perform an "implicit grabbing" of sequences, if a
Gdk::EventSequence
state is set to %GTK_EVENT_SEQUENCE_CLAIMED
on one group, every other gesture group attached to the same
Gtk::Widget
will switch the state for that sequence to
%GTK_EVENT_SEQUENCE_DENIED.
Returns true
if @gesture is currently handling events
corresponding to @sequence.
Returns true
if the gesture is currently active.
A gesture is active while there are touch sequences interacting with it.
Returns true
if both gestures pertain to the same group.
Returns true
if the gesture is currently recognized.
A gesture is recognized if there are as many interacting touch sequences as required by @gesture.
Returns the last event that was processed for @sequence.
Note that the returned pointer is only valid as long as the @sequence is still interpreted by the @gesture. If in doubt, you should make a copy of the event.
Returns the Gdk::EventSequence
that was last updated on @gesture.
If @sequence is currently being interpreted by @gesture,
returns true
and fills in @x and @y with the last coordinates
stored for that event sequence.
The coordinates are always relative to the widget allocation.
Returns the @sequence state, as seen by @gesture.
Returns the list of Gdk::EventSequences
currently being interpreted
by @gesture.
Sets the state of @sequence in @gesture.
Sequences start in state %GTK_EVENT_SEQUENCE_NONE, and whenever they change state, they can never go back to that state. Likewise, sequences in state %GTK_EVENT_SEQUENCE_DENIED cannot turn back to a not denied state. With these rules, the lifetime of an event sequence is constrained to the next four:
- None
- None → Denied
- None → Claimed
- None → Claimed → Denied
Note: Due to event handling ordering, it may be unsafe to set the
state on another gesture within a Gtk::Gesture::#begin
signal
handler, as the callback might be executed before the other gesture
knows about the sequence. A safe way to perform this could be:
WARNING ⚠️ The following code is in c ⚠️
static void
first_gesture_begin_cb (Gtk::Gesture *first_gesture,
Gdk::EventSequence *sequence,
gpointer user_data)
{
gtk_gesture_set_sequence_state (first_gesture, sequence, GTK_EVENT_SEQUENCE_CLAIMED);
gtk_gesture_set_sequence_state (second_gesture, sequence, GTK_EVENT_SEQUENCE_DENIED);
}
static void
second_gesture_begin_cb (Gtk::Gesture *second_gesture,
Gdk::EventSequence *sequence,
gpointer user_data)
{
if (gtk_gesture_get_sequence_state (first_gesture, sequence) == GTK_EVENT_SEQUENCE_CLAIMED)
gtk_gesture_set_sequence_state (second_gesture, sequence, GTK_EVENT_SEQUENCE_DENIED);
}
If both gestures are in the same group, just set the state on the gesture emitting the event, the sequence will be already be initialized to the group's global state when the second gesture processes the event.
Sets the state of all sequences that @gesture is currently interacting with.
See Gtk::Gesture#sequence_state=
for more details
on sequence states.