class Gio::SocketConnection
- Gio::SocketConnection
- Gio::IOStream
- GObject::Object
- Reference
- Object
Overview
#GSocketConnection is a #GIOStream for a connected socket. They can be created either by #GSocketClient when connecting to a host, or by #GSocketListener when accepting a new client.
The type of the #GSocketConnection object returned from these calls depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a #GTcpConnection.
Choosing what type of object to construct is done with the socket connection factory, and it is possible for 3rd parties to register custom socket connection types for specific combination of socket family/type/protocol using g_socket_connection_factory_register_type().
To close a #GSocketConnection, use g_io_stream_close(). Closing both substreams of the #GIOStream separately will not close the underlying #GSocket.
Direct Known Subclasses
Defined in:
lib/gi-crystal/src/auto/gio-2.0/socket_connection.crConstructors
-
.new
Initialize a new
SocketConnection
. - .new(*, closed : Bool? = nil, input_stream : Gio::InputStream? = nil, output_stream : Gio::OutputStream? = nil, socket : Gio::Socket? = nil)
Class Method Summary
-
.factory_lookup_type(family : Gio::SocketFamily, type : Gio::SocketType, protocol_id : Int32) : UInt64
Looks up the #GType to be used when creating socket connections on sockets with the specified @family, @type and @protocol_id.
-
.factory_register_type(g_type : UInt64, family : Gio::SocketFamily, type : Gio::SocketType, protocol : Int32) : Nil
Looks up the #GType to be used when creating socket connections on sockets with the specified @family, @type and @protocol.
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
-
#connect(address : Gio::SocketAddress, cancellable : Gio::Cancellable?) : Bool
Connect @connection to the specified remote address.
-
#connect_async(address : Gio::SocketAddress, cancellable : Gio::Cancellable?, callback : Gio::AsyncReadyCallback?, user_data : Pointer(Void)?) : Nil
Asynchronously connect @connection to the specified remote address.
-
#connect_finish(result : Gio::AsyncResult) : Bool
Gets the result of a g_socket_connection_connect_async() call.
-
#is_connected : Bool
Checks if @connection is connected.
-
#local_address : Gio::SocketAddress
Try to get the local address of a socket connection.
-
#remote_address : Gio::SocketAddress
Try to get the remote address of a socket connection.
-
#socket : Gio::Socket
Gets the underlying #GSocket object of the connection.
- #socket=(value : Gio::Socket?) : Gio::Socket?
Instance methods inherited from class Gio::IOStream
clear_pending : Nil
clear_pending,
close(cancellable : Gio::Cancellable?) : Bool
close,
close_async(io_priority : Int32, cancellable : Gio::Cancellable?, callback : Gio::AsyncReadyCallback?, user_data : Pointer(Void)?) : Nil
close_async,
close_finish(result : Gio::AsyncResult) : Bool
close_finish,
closed? : Bool
closed?,
has_pending : Bool
has_pending,
input_stream : Gio::InputStream
input_stream,
is_closed : Bool
is_closed,
output_stream : Gio::OutputStream
output_stream,
set_pending : Bool
set_pending,
splice_async(stream2 : Gio::IOStream, flags : Gio::IOStreamSpliceFlags, io_priority : Int32, cancellable : Gio::Cancellable?, callback : Gio::AsyncReadyCallback?, user_data : Pointer(Void)?) : Nil
splice_async,
splice_finish(result : Gio::AsyncResult) : Bool
splice_finish
Constructor methods inherited from class Gio::IOStream
newnew(*, closed : Bool? = nil, input_stream : Gio::InputStream? = nil, output_stream : Gio::OutputStream? = nil) new
Class methods inherited from class Gio::IOStream
g_type : UInt64
g_type
Instance methods inherited from class GObject::Object
bind_property(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags) : GObject::Binding
bind_property,
bind_property_full(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags, transform_to : GObject::Closure, transform_from : GObject::Closure) : GObject::Binding
bind_property_full,
data(key : String) : Pointer(Void)?
data,
finalize
finalize,
freeze_notify : Nil
freeze_notify,
getv(names : Enumerable(String), values : Enumerable(_)) : Nil
getv,
notify(property_name : String) : Nil
notify,
notify_by_pspec(pspec : GObject::ParamSpec) : Nil
notify_by_pspec,
notify_signal
notify_signal,
property(property_name : String, value : _) : Nil
property,
qdata(quark : UInt32) : Pointer(Void)?
qdata,
ref_count : UInt32
ref_count,
run_dispose : Nil
run_dispose,
set_data(key : String, data : Pointer(Void)?) : Nil
set_data,
set_property(property_name : String, value : _) : Nil
set_property,
steal_data(key : String) : Pointer(Void)?
steal_data,
steal_qdata(quark : UInt32) : Pointer(Void)?
steal_qdata,
thaw_notify : Nil
thaw_notify,
to_unsafe : Pointer(Void)
to_unsafe,
watch_closure(closure : GObject::Closure) : Nil
watch_closure
Constructor methods inherited from class GObject::Object
cast(obj : GObject::Object) : self
cast,
cast?(obj : GObject::Object) : self?
cast?,
new(pointer : Pointer(Void), transfer : GICrystal::Transfer)new new, newv(object_type : UInt64, parameters : Enumerable(GObject::Parameter)) : self newv
Class methods inherited from class GObject::Object
compat_control(what : UInt64, data : Pointer(Void)?) : UInt64
compat_control,
g_type : UInt64
g_type,
interface_find_property(g_iface : GObject::TypeInterface, property_name : String) : GObject::ParamSpec
interface_find_property,
interface_list_properties(g_iface : GObject::TypeInterface) : Enumerable(GObject::ParamSpec)
interface_list_properties
Constructor Detail
Class Method Detail
Looks up the #GType to be used when creating socket connections on sockets with the specified @family, @type and @protocol_id.
If no type is registered, the #GSocketConnection base type is returned.
Looks up the #GType to be used when creating socket connections on sockets with the specified @family, @type and @protocol.
If no type is registered, the #GSocketConnection base type is returned.
Instance Method Detail
Connect @connection to the specified remote address.
Asynchronously connect @connection to the specified remote address.
This clears the #GSocket:blocking flag on @connection's underlying socket if it is currently set.
Use g_socket_connection_connect_finish() to retrieve the result.
Gets the result of a g_socket_connection_connect_async() call.
Checks if @connection is connected. This is equivalent to calling g_socket_is_connected() on @connection's underlying #GSocket.
Try to get the remote address of a socket connection.
Since GLib 2.40, when used with g_socket_client_connect() or g_socket_client_connect_async(), during emission of %G_SOCKET_CLIENT_CONNECTING, this function will return the remote address that will be used for the connection. This allows applications to print e.g. "Connecting to example.com (10.42.77.3)...".
Gets the underlying #GSocket object of the connection. This can be useful if you want to do something unusual on it not supported by the #GSocketConnection APIs.