class GdkPixbuf::PixbufAnimationIter
- GdkPixbuf::PixbufAnimationIter
- GObject::Object
- Reference
- Object
Overview
An opaque object representing an iterator which points to a certain position in an animation.
Direct Known Subclasses
Defined in:
lib/gi-crystal/src/auto/gdk_pixbuf-2.0/pixbuf_animation_iter.crConstructors
-
.new
Initialize a new
PixbufAnimationIter
.
Class Method Summary
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
-
#advance(current_time : GLib::TimeVal?) : Bool
Possibly advances an animation to a new frame.
-
#delay_time : Int32
Gets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
-
#on_currently_loading_frame : Bool
Used to determine how to respond to the area_updated signal on #Gdk::PixbufLoader when loading an animation.
-
#pixbuf : GdkPixbuf::Pixbuf
Gets the current pixbuf which should be displayed.
Instance methods inherited from class GObject::Object
bind_property(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags) : GObject::Binding
bind_property,
bind_property_full(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags, transform_to : GObject::Closure, transform_from : GObject::Closure) : GObject::Binding
bind_property_full,
data(key : String) : Pointer(Void)?
data,
finalize
finalize,
freeze_notify : Nil
freeze_notify,
getv(names : Enumerable(String), values : Enumerable(_)) : Nil
getv,
notify(property_name : String) : Nil
notify,
notify_by_pspec(pspec : GObject::ParamSpec) : Nil
notify_by_pspec,
notify_signal
notify_signal,
property(property_name : String, value : _) : Nil
property,
qdata(quark : UInt32) : Pointer(Void)?
qdata,
ref_count : UInt32
ref_count,
run_dispose : Nil
run_dispose,
set_data(key : String, data : Pointer(Void)?) : Nil
set_data,
set_property(property_name : String, value : _) : Nil
set_property,
steal_data(key : String) : Pointer(Void)?
steal_data,
steal_qdata(quark : UInt32) : Pointer(Void)?
steal_qdata,
thaw_notify : Nil
thaw_notify,
to_unsafe : Pointer(Void)
to_unsafe,
watch_closure(closure : GObject::Closure) : Nil
watch_closure
Constructor methods inherited from class GObject::Object
cast(obj : GObject::Object) : self
cast,
cast?(obj : GObject::Object) : self?
cast?,
new(pointer : Pointer(Void), transfer : GICrystal::Transfer)new new, newv(object_type : UInt64, parameters : Enumerable(GObject::Parameter)) : self newv
Class methods inherited from class GObject::Object
compat_control(what : UInt64, data : Pointer(Void)?) : UInt64
compat_control,
g_type : UInt64
g_type,
interface_find_property(g_iface : GObject::TypeInterface, property_name : String) : GObject::ParamSpec
interface_find_property,
interface_list_properties(g_iface : GObject::TypeInterface) : Enumerable(GObject::ParamSpec)
interface_list_properties
Constructor Detail
Class Method Detail
Instance Method Detail
Possibly advances an animation to a new frame.
Chooses the frame based on the start time passed to gdk_pixbuf_animation_get_iter().
@current_time would normally come from g_get_current_time(), and must be greater than or equal to the time passed to gdk_pixbuf_animation_get_iter(), and must increase or remain unchanged each time gdk_pixbuf_animation_iter_get_pixbuf() is called. That is, you can't go backward in time; animations only play forward.
As a shortcut, pass NULL
for the current time and g_get_current_time()
will be invoked on your behalf. So you only need to explicitly pass
@current_time if you're doing something odd like playing the animation
at double speed.
If this function returns FALSE
, there's no need to update the animation
display, assuming the display had been rendered prior to advancing;
if TRUE
, you need to call gdk_pixbuf_animation_iter_get_pixbuf()
and update the display with the new pixbuf.
Gets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
The g_timeout_add()
function conveniently takes a timeout in milliseconds,
so you can use a timeout to schedule the next update.
Note that some formats, like GIF, might clamp the timeout values in the image file to avoid updates that are just too quick. The minimum timeout for GIF images is currently 20 milliseconds.
Used to determine how to respond to the area_updated signal on #Gdk::PixbufLoader when loading an animation.
The ::area_updated
signal is emitted for an area of the frame currently
streaming in to the loader. So if you're on the currently loading frame,
you will need to redraw the screen for the updated area.
Gets the current pixbuf which should be displayed.
The pixbuf might not be the same size as the animation itself (gdk_pixbuf_animation_get_width(), gdk_pixbuf_animation_get_height()).
This pixbuf should be displayed for gdk_pixbuf_animation_iter_get_delay_time() milliseconds.
The caller of this function does not own a reference to the returned pixbuf; the returned pixbuf will become invalid when the iterator advances to the next frame, which may happen anytime you call gdk_pixbuf_animation_iter_advance().
Copy the pixbuf to keep it (don't just add a reference), as it may get recycled as you advance the iterator.