class GLib::Bytes
- GLib::Bytes
- Reference
- Object
Overview
A simple reference counted data type representing an immutable sequence of zero or more bytes from an unspecified origin.
The purpose of a GBytes
is to keep the memory region that it holds
alive for as long as anyone holds a reference to the bytes. When
the last reference count is dropped, the memory is released. Multiple
unrelated callers can use byte data in the GBytes
without coordinating
their activities, resting assured that the byte data will not change or
move while they hold a reference.
A GBytes
can come from many different origins that may have
different procedures for freeing the memory region. Examples are
memory from GLib::malloc
, from memory slices, from a
GLib::MappedFile
or memory from other allocators.
GBytes
work well as keys in GLib::HashTable
. Use
GLib::Bytes#equal
and GLib::Bytes#hash
as parameters to
GLib::HashTable.new
or GLib::HashTable#new_full
.
GBytes
can also be used as keys in a GLib::Tree
by passing the
GLib::Bytes#compare
function to GLib::Tree.new
.
The data pointed to by this bytes must not be modified. For a mutable
array of bytes see GLib::ByteArray
. Use
GLib::Bytes#unref_to_array
to create a mutable array for a GBytes
sequence. To create an immutable GBytes
from a mutable
GLib::ByteArray
, use the GLib::ByteArray#free_to_bytes
function.
Defined in:
lib/gi-crystal/src/auto/g_lib-2.0/bytes.crlib/gi-crystal/src/bindings/g_lib/bytes.cr
Constructors
Class Method Summary
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
- #compare(bytes2 : GLib::Bytes) : Int32
- #data : ::Bytes | Nil
- #equal(bytes2 : GLib::Bytes) : Bool
- #finalize
-
#hash : UInt32
Generates an
UInt64
hash value for this object. - #new_from_bytes(offset : UInt64, length : UInt64) : GLib::Bytes
- #region(element_size : UInt64, offset : UInt64, n_elements : UInt64) : Pointer(Void) | Nil
- #size : UInt64
- #to_unsafe : Pointer(Void)
Constructor Detail
Class Method Detail
Instance Method Detail
Generates an UInt64
hash value for this object.
This method must have the property that a == b
implies a.hash == b.hash
.
The hash value is used along with ==
by the Hash
class to determine if two objects
reference the same hash key.
Subclasses must not override this method. Instead, they must define hash(hasher)
,
though usually the macro def_hash
can be used to generate this method.