class Gio::PropertyAction
- Gio::PropertyAction
- GObject::Object
- Reference
- Object
Overview
A GPropertyAction
is a way to get a Gio::Action
with a state value
reflecting and controlling the value of a GObject::Object
property.
The state of the action will correspond to the value of the property.
Changing it will change the property (assuming the requested value
matches the requirements as specified in the GObject::ParamSpec
).
Only the most common types are presently supported. Booleans are mapped to booleans, strings to strings, signed/unsigned integers to int32/uint32 and floats and doubles to doubles.
If the property is an enum then the state will be string-typed and
conversion will automatically be performed between the enum value and
‘nick’ string as per the GObject::EnumValue
table.
Flags types are not currently supported.
Properties of object types, boxed types and pointer types are not supported and probably never will be.
Properties of GLib::Variant
types are not currently supported.
If the property is boolean-valued then the action will have a NULL
parameter type, and activating the action (with no parameter) will
toggle the value of the property.
In all other cases, the parameter type will correspond to the type of the property.
The general idea here is to reduce the number of locations where a
particular piece of state is kept (and therefore has to be synchronised
between). GPropertyAction
does not have a separate state that is kept
in sync with the property value — its state is the property value.
For example, it might be useful to create a Gio::Action
corresponding
to the visible-child-name
property of a Gtk::Stack
so that the current page can be switched from a menu. The active radio
indication in the menu is then directly determined from the active page of
the Gtk::Stack
.
An anti-example would be binding the active-id
property on a
Gtk::ComboBox
. This is
because the state of the combo box itself is probably uninteresting and is
actually being used to control something else.
Another anti-example would be to bind to the visible-child-name
property of a Gtk::Stack
if
this value is actually stored in Gio::Settings
. In that case, the
real source of the value is* Gio::Settings
. If you want
a Gio::Action
to control a setting stored in Gio::Settings
,
see Gio::Settings#create_action
instead, and possibly combine its
use with Gio::Settings#bind
.
Included Modules
Defined in:
lib/gi-crystal/src/auto/gio-2.0/property_action.crConstructors
-
.new(name : String, object : GObject::Object, property_name : String) : self
Creates a #GAction corresponding to the value of property property_name on object.
-
.new
Initialize a new
PropertyAction
. - .new(*, enabled : Bool | Nil = nil, invert_boolean : Bool | Nil = nil, name : String | Nil = nil, object : GObject::Object | Nil = nil, parameter_type : GLib::VariantType | Nil = nil, property_name : String | Nil = nil, state : GLib::Variant | Nil = nil, state_type : GLib::VariantType | Nil = nil)
Class Method Summary
-
.g_type : UInt64
Returns the type id (GType) registered in GLib type system.
Instance Method Summary
-
#==(other : self)
Returns
true
if this reference is the same as other. - #enabled? : Bool
-
#hash(hasher)
See
Object#hash(hasher)
- #invert_boolean=(value : Bool) : Bool
- #invert_boolean? : Bool
- #name : String
- #name=(value : String) : String
-
#name=(value : Nil) : Nil
Set
#name
property to nil. -
#name? : String | Nil
Same as
#name
, but can return nil. - #object=(value : GObject::Object | Nil) : GObject::Object | Nil
- #parameter_type : GLib::VariantType | Nil
- #property_name=(value : String) : String
-
#property_name=(value : Nil) : Nil
Set
#property_name
property to nil. - #state : GLib::Variant | Nil
- #state_type : GLib::VariantType | Nil
Instance methods inherited from module Gio::Action
activate(parameter : _ | Nil) : Nil
activate,
change_state(value : _) : Nil
change_state,
enabled : Bool
enabled,
enabled? : Bool
enabled?,
name : String
name,
name? : String | Nil
name?,
parameter_type : GLib::VariantType | Nil
parameter_type,
parse_detailed_name(detailed_name : String) : Bool
parse_detailed_name,
state : GLib::Variant | Nil
state,
state_hint : GLib::Variant | Nil
state_hint,
state_type : GLib::VariantType | Nil
state_type,
to_unsafe
to_unsafe
Constructor methods inherited from module Gio::Action
cast(obj : GObject::Object) : self
cast
Class methods inherited from module Gio::Action
cast?(obj : GObject::Object) : self | Nil
cast?,
g_type : UInt64
g_type,
name_is_valid(action_name : String) : Bool
name_is_valid,
print_detailed_name(action_name : String, target_value : _ | Nil) : String
print_detailed_name
Instance methods inherited from class GObject::Object
==(other : self)
==,
bind_property(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags) : GObject::Binding
bind_property,
bind_property_full(source_property : String, target : GObject::Object, target_property : String, flags : GObject::BindingFlags, transform_to : GObject::Closure, transform_from : GObject::Closure) : GObject::Binding
bind_property_full,
data(key : String) : Pointer(Void) | Nil
data,
finalize
finalize,
freeze_notify : Nil
freeze_notify,
getv(names : Enumerable(String), values : Enumerable(_)) : Nil
getv,
hash(hasher)
hash,
notify(property_name : String) : Nil
notify,
notify_by_pspec(pspec : GObject::ParamSpec) : Nil
notify_by_pspec,
notify_signal
notify_signal,
property(property_name : String, value : _) : Nil
property,
qdata(quark : UInt32) : Pointer(Void) | Nil
qdata,
ref_count : UInt32
ref_count,
run_dispose : Nil
run_dispose,
set_data(key : String, data : Pointer(Void) | Nil) : Nil
set_data,
set_property(property_name : String, value : _) : Nil
set_property,
steal_data(key : String) : Pointer(Void) | Nil
steal_data,
steal_qdata(quark : UInt32) : Pointer(Void) | Nil
steal_qdata,
thaw_notify : Nil
thaw_notify,
to_unsafe : Pointer(Void)
to_unsafe,
watch_closure(closure : GObject::Closure) : Nil
watch_closure
Constructor methods inherited from class GObject::Object
cast(obj : GObject::Object) : self
cast,
new(pointer : Pointer(Void), transfer : GICrystal::Transfer)new new, newv(object_type : UInt64, parameters : Enumerable(GObject::Parameter)) : self newv
Class methods inherited from class GObject::Object
cast?(obj : GObject::Object) : self | Nil
cast?,
compat_control(what : UInt64, data : Pointer(Void) | Nil) : UInt64
compat_control,
g_type : UInt64
g_type,
interface_find_property(g_iface : GObject::TypeInterface, property_name : String) : GObject::ParamSpec
interface_find_property,
interface_list_properties(g_iface : GObject::TypeInterface) : Enumerable(GObject::ParamSpec)
interface_list_properties
Macros inherited from class GObject::Object
previous_vfunc(*args)
previous_vfunc,
previous_vfunc!(*args)
previous_vfunc!,
signal(signature)
signal
Constructor Detail
Creates a #GAction corresponding to the value of property property_name on object.
The property must be existent and readable and writable (and not construct-only).
This function takes a reference on object and doesn't release it until the action is destroyed.
Class Method Detail
Instance Method Detail
Returns true
if this reference is the same as other. Invokes same?
.