class Gio::OutputVector
- Gio::OutputVector
- Reference
- Object
Overview
Structure used for scatter/gather data output. You generally pass in an array of #GOutputVectors and the operation will use all the buffers as if they were one buffer.
Defined in:
lib/gi-crystal/src/auto/gio-2.0/output_vector.crConstructors
- .new(pointer : Pointer(Void), transfer : GICrystal::Transfer)
- .new(data : LibGio::OutputVector, transfer : GICrystal::Transfer)
- .new(size : UInt64? = nil)
Instance Method Summary
-
#==(other : self) : Bool
Returns
true
if this reference is the same as other. - #buffer : Pointer(Void)?
- #buffer!
- #size : UInt64
- #size=(value : UInt64)
- #to_unsafe
Constructor Detail
Instance Method Detail
Description copied from class Reference
Returns true
if this reference is the same as other. Invokes same?
.