struct Gdk::FrameClock::UpdateSignal
- Gdk::FrameClock::UpdateSignal
- GObject::Signal
- Struct
- Value
- Object
Overview
Emitted as the first step of toolkit and application processing of the frame.
Animations should be updated using Gdk::FrameClock#frame_time
.
Applications can connect directly to this signal, or use
Gtk::Widget#add_tick_callback
as a more convenient interface.
Defined in:
lib/gi-crystal/src/auto/gdk-4.0/frame_clock.crInstance Method Summary
- #connect(*, after : Bool = false, &block : Proc(Nil)) : GObject::SignalConnection
- #connect(handler : Proc(Nil), *, after : Bool = false) : GObject::SignalConnection
- #connect(handler : Proc(Gdk::FrameClock, Nil), *, after : Bool = false) : GObject::SignalConnection
- #emit : Nil
-
#name : String
The signal name
Instance methods inherited from struct GObject::Signal
[](detail : String) : self
[],
name : String
name
Constructor methods inherited from struct GObject::Signal
new(source : GObject::Object, detail : String? = nil)
new
Instance Method Detail
def connect(handler : Proc(Gdk::FrameClock, Nil), *, after : Bool = false) : GObject::SignalConnection
#