struct Gdk::FrameClock::UpdateSignal

Overview

Emitted as the first step of toolkit and application processing of the frame.

Animations should be updated using Gdk::FrameClock#frame_time. Applications can connect directly to this signal, or use Gtk::Widget#add_tick_callback as a more convenient interface.

Defined in:

lib/gi-crystal/src/auto/gdk-4.0/frame_clock.cr

Instance Method Summary

Instance methods inherited from struct GObject::Signal

[](detail : String) : self [], name : String name

Constructor methods inherited from struct GObject::Signal

new(source : GObject::Object, detail : String? = nil) new

Instance Method Detail

def connect(*, after : Bool = false, &block : Proc(Nil)) : GObject::SignalConnection #

def connect(handler : Proc(Nil), *, after : Bool = false) : GObject::SignalConnection #

def connect(handler : Proc(Gdk::FrameClock, Nil), *, after : Bool = false) : GObject::SignalConnection #

def emit : Nil #

def name : String #
Description copied from struct GObject::Signal

The signal name